Reference rules of the game:

I. Introduction Cards
     A total of 108 cards
    (A) black cards (referred to as the black card, because four weeks is named after the black face card): Included
     Color card (Wild) 4 sheets, also known as universal cards. Penalty four cards (Wild Draw 4) 4 sheets. Also known as Ace, drawn four, it is a penalty cards, UNO cards can also be a penalty if the players play cards and penalty cards and are divided into two types of non-penalty cards, penalty cards only two kinds of cards four penalty penalty two cards.
    (B) color card (referred to as the color card): red, yellow, blue and green in four colors, each 25, comprising:
          1. Digital Cards: "0" a "1" to "9" each of two.
          2. Functional Cards: comprises a barrier card (Skip) 2 sheets, also known as Skip card. Reverse cards (Reverse) 2 sheets, two penalty cards (Draw 2, also known as pumping two) 2 (genus penalty card).

Second, the outcome
     This game is suitable for 2-10 people to play, but compared to 2 people play for fun and people can not play, the more the number, the more "Skywarp." At the beginning of each plate seven cards each, the first sent to the dealer. (Or is licensed from the card, the player Zibian) (the remaining quartet built up a stack of cards on the back, he said library, there are heaps bid), followed by the rules of the cards, the cards were first complete disk-based winner. Losers cards by hand is not out scoring. If the winner is finally out of the penalty cards, penalty cards or transferred to the next house, the next house to be played on the penalty count cards and then lose points.
     Makers of determination: Method One: the winner Zuozhuang on the disc. Method Two: arbitrarily determined.
     Makers of the first disc is determined: Method One: EUR Mopai a digital greatest Hence, non-touch digital card press "0" count. When the maximum number of people touched, touching these people, until decided at the dealer. Method Two: arbitrarily determined.
     Cards score is: number cards - by Cards numerical score; function card --20 points; black card --50 points.
When the card and the library has run out, not yet determine the winner, you can waste cards (except an uppermost) shuffle further continue the game library, but also "yellow card", that is to give up this game was. (Break out the cards, said the discard, also called fold)
     When you play, (out of the cards in the discard pile to fall the moment the date) when left in the hands of a card, you have to quickly cry UNO ( "Uno" or "own"), if rob other players before you shout UNO, you want to be fined from two cards. If you did not cry, others did not find, and your next home and out of the card, not to be fined. If someone shouting wrong UNO, then punish the wrong call from the card 2. (The top deck of cards to get in the hands of the process of becoming their own brand, cried cards, also called Mopai, the draw)

    Multi-disc game competition system
     Typically players do not just play one, generally play to have fun so far, Here are a few Match.
     1. chip system: the loser will lose points by the chips to the winner (also scoring, but more cumbersome manual scoring), multi-disc accumulated to how many chips on the outcome.
     2. Point System: losers lose points for the winner and the score, multi-disc accumulated, meet or exceed the prior agreement of the score (eg 500 points), places the highest score is the winner.
     3. lose points system: only count losers lose points, multi-disc accumulated, meet or exceed the prior agreement of the score (eg 500 points), most points were lost places as losers.

Third, the licensing rules

     From starting out a library card (called the lead card, also known as the debut) open, clockwise beginning of the cards (that is, the first player left of the dealer cards). Cited card dealer is the equivalent of playing cards (can be seen at home on a family card), if the black card, the dealer shall determine the color. When the card is also cited as a penalty four card, insert the card into the deck or discard pile heavy turn lead licensing agreement.

     1. If the card for the digital home of the card, the next home to the relevant license (and associated licensing refers to the upper house of cards as either color or pattern - numbers can be looked at is a special pattern - - the same brand black cards are not related to licensing) or black card. For example, a yellow house on 5, under the house can be a: ① no yellow cards; ② any color "5"; ③ black card.
     2. If the home to block the card brand, the brand with the barrier under the house, by the lower house with the card, with the relevant licensing may license or black card. For example, the home of the red card blocking, sitting next to the home of the player can not follow suit, and then the next one with the card can be a: ① any red cards; ② any color barrier brand; ③ black card.
     3. If the card is a home reverse cards, changing the direction of the cards, with the relevant licensing may license or black card. For example, out of the blue house on the card reverse, if the right side of the player with the card, the player to the left to follow suit, with the brand may: ① any blue cards; ② any color reversal brand; ③ black card.
     When a home color cards 4. To specify the color with the brand, with the brand can only house on the specified color card or black card. For example, the designated home with green, the next home can be a: ① any green cards; ② black card.
If the above situation with the dealer without a license can be out of time, we will have to play a card. If there are cards to hand out, you can not choose cards sky cards (aimed at confusing to others, but it is risky), if the cards played in line with the rules of the card, immediately out of this card. If not just play the cards you play, you will have to withdraw from this card concurrence of three. To show you just play the cards really starting, please do not insert this card in the hands of the other cards, and direct play, otherwise the other players have the right to require you to show their hand. If you play cards do not meet the licensing rules, by the next house on the card with the brand just left.
     5. If the card is the home penalty two cards, the only home the next: ① the same color barrier card, penalty cards will move to the next target at home; ② the same color reversal cards, cards will be fined objects on back home ; ③ penalty two cards of any color, the object is transferred to the next penalty cards at home, and increased two penalty cards. Otherwise, you want to play two cards. If the cards are accumulated penalty, they will have to play on the accumulated penalty cards, and the cards can not be immediately. Two cards to play in the final penalty was sent off during the play cards, not the number cards and black cards, only a functional cards until after it was fined, number cards and black cards to the cards according to the rules of the cards.
For example, when the cards counterclockwise direction when the player out of the blue # 0 fined 25 cards, to the right of the # 1 player can only:
     ① barrier blue card, penalty cards will be transferred to the object # 1 player on the right of the second person --3 # players. And the players can only # 3: a blue inversion cards; b any color barrier licensing; c blue two penalty cards.... Otherwise, it will play two cards;
     ② blue inversion cards 0 # let players be punished. The player can only # 0 out: a blue barrier licensing; b any color reversal licensing; c blue two penalty cards.... Otherwise, it will play two cards;
     ③ any color fined 25 cards, penalty cards will be transferred to the object # 1 player on the right of the first people --2 # players and added two penalty cards. And the only player # 2: a # 1 player and a penalty of two cards of the same color blocking or reversing brand licensing; b any color fined 25 cards (cards at this time penalty has accumulated a six). . Otherwise, it will play four cards.
If the player does not meet the # 1 brand ①②③ to any one of the requirements, he will be fined from two cards.
     6. home a penalty when four cards, to specify a color with the brand, the only penalty under the house brand will be fined four cards and then transferred to the next at home, and increased four penalty card, or to play four cards, if the penalty card are accumulated, they have accrued from the penalty cards, and the cards can not be immediately. As consecutive four penalty four cards, the cards of the first five players to be punished with 16 cards.
Once someone was sent from the card, this time penalty licensing process is ended, and then sent off by the family who just left the card on a color (or color specified) follow suit.

IV Notes

     (A) shall not make any player s real fake cards recommended for other players, or to be punished (eg penalty from four cards).
     (2) After completion of the home or from the card after card, the cards do not immediately at home (including each of the first disc of the cards), short wait, we observed expression (about 1 to 2 seconds) and then out, leaving End time for people to play cards after the cards, or call UNO, or grab a card.
     (C) Players must open their own licensed number (especially in the hands of small cards), the licensee is the licensing method should separate fan-shaped Chi Fa, easier for people to observe. Not a long trump holding stack collapse.
     (Iv) should be according to the discard cards stacked in order, unless the player is required to have the cards while others questioned the limited turning waste cards, all players can not look at the discard.

Five special agreement

     Some players will feel more the cards increase the complexity of the rules of the game, more and more exciting. Some players will feel that the rules are too complicated too tired to play. The following reference agreed by the players, whether adopted voluntarily negotiated by the players.
    (A) limit the ace of law
     Only when the hands and not on the house of cards of the same color card, can trump.
If the card was sent from the players on the ace players whether this provision when the cards doubt, may require players to show them the trump cards in the hand. If there is no violation, then questioned who in addition to being a normal penalty four cards, but also two penalty cards. Indeed, if the violation is punished offenders from four cards, question cards were not fined, and may be the ace players with the specified color cards.
If continuous trump multiplayer questioned while others have not been proven violations, the number of cards per person in question was considered a penalty (2 per person). If one violation, then the penalty for violators responsible for all licensing, if more than violation, the penalty for offenders assessed all the cards.
    (B) completely grab card (pong)
     When any one player out of the color card, and a card in your hand exactly the same, you can not follow the order of the cards ahead of the card, continue with your next home plate. (Due to licensing and tiles completely robbed of pong similar, so it was called pong)
When a player after a color card and still holding a card out of the exact same brand (that is, there are two hands exactly the same color card), you can also play this card (ie, there are two hands full same color cards can be played simultaneously, the equivalent of their own to grab his cards).
If both play the two cards are exactly the same color: 1 barrier card, blocking only one player; 2 Reverse card, the card with the same orientation; 3 penalty two cards, then the next house to be punished... 4.
     When only two players in the hands of exactly the same color card, must also call UNO, otherwise it can not at the same time the two cards.
    (C) Error penalty cards
     If all the players are more skilled, to punish the players can not concentrate, can be wrong penalty licensing agreement. That is, when you play cards irregularities, in addition to playing cards should recover, but also from a penalty cards, and the cards can not be immediately.
    (Iv) exchange seat
     When the multi-disc game, should not remain fixed seating, seats can be interchanged between several players after hours, a change to "take care" relationship and "taken care" of.
    (E) summing grab cards
     When you are in the hands of a few figures of the same color and number cards, just with some players just out of the same number of digital cards and consistent color, you do not press the cards out of this sequence the first few cards. (Also do not have to make the color requirements stipulated) Your next home can be this many cards with any one card.
If the card also uses a touch agreement, and as long as there is someone that you have a few cards out of how the sheet of the same card, the card can grab. If people can grab when licensing, robbed by the first rush of cards. In order to achieve the purpose of the first grab, grab the card may be shouting "grab", then grab your own brand wishes expressed again the cards. If shouting "grab" not grab, then a penalty from the card, after shouting "grab" the player can grab implement licensing.
Sum grab cards may cause a sudden rush dealer to win, then do not call UNO. (Also only available summed grab licensing agreement when the winner)
    (Vi) numbers to win
     Black Label brand and functional requirements can not be the last, and last played cards must be numeric card, or only from the card, not the cards.
    (Vii) for the big ace
     After two penalty provisions can trump cards, the cumulative number of penalty cards according to the sign face.
    (Viii) the team competition
     In each team the same number of team competition. As of 4 people can group two teams, a team of two; six teams can be set (three of a team) or three teams (a team of two) ...... players seats evenly spaced, will each score or lose points press team summation, is the team's score.
    (Ix) two games
     In 2-player game, stop and reverse the role of brand licensing is the same, that the cards may continuously cards.
    (X) Wild Multifunction
     After the players play Wild, you can choose one of the following three functions: ① color; ② see either player's cards for 5 seconds; ③ and any one of three players to exchange cards.
    Internal (xi) in 5 seconds card
If a player cards more than 5 seconds, to be punished, since such a card. This provision limits the cards mostly for slow players, unless there is special equipment to help the timing.