Children can practice writing and number skills, spelling, math and many more essential learning activities over and over again with this fantastic wipe-clean work book.
What's inside: 56 pages activities book with 4 basic themes, i.e. letters, animals, time & numbers
Age Group : 2 - 5 years
Size: 9 x 0.8 x 10.9 inches
Product Code: AB-15-00001
The book is consisting of the following sections:
1) Letters: Goes through the entire alphabet from "a" to "z" with a half a page devoted to each. It starts off with a 1/2" example of how to write the capital version of the letter, followed by two dotted representations for a child to practice with, and ending with enough room for the child to practice approximately three more free-hand. The book then has the same for the corresponding small version of the letter. The remainder of the 1/2 page per letter has either two or three colorful pictures of something that has the letter in it (once again with dotted representations of the particular letter for the child to practice with) as well as the occasional "game" (such as "circle each letter b").
2) Animals: Has appealing pictures of various animals with dotted "drawings" for the child to connect to help them practice co-ordination. There are also various games requiring the child to do such things as following dotted swirls to "help" various animals get to food, counting various groups of animals, matching items, finishing drawings, connect the dots, and completing a maze.
3) Time: Bright and appealing pages for the child to practice telling time. This has various approaches such as "What time is it?" where a time is given and the child has to draw the appropriate clock hands, and "One hour later" where it gives a time and the child is to draw where the clock hands would be an hour from the time stated..
4) Numbers: This section shows the child how to write each number from 1 to 10 (i.e. "1", "2") and well as spell each (i.e. "one", "two"). It also gives various opportunities for the child to count items, as well as provides games (such as "circle the things with two legs").