The number of games: 4-7

Age: 10 above

Game time: about 20-40

Game design: Emiliano Sciarra

Languages: Chinese

Bang! Is a for 4 - 7 people playing the game, is the background of the game USAWest, sheriff and gunmen started shooting, and a position indeterminate traitorbetween them. Everyone has different goal: the sheriff and deputy sheriff to kill all the criminals and traitors; criminals to get the sheriff; and a traitor to when the lastsurvivor. The process is very lively.

To be more interesting than our popular.

First of all, it is not entirely with the language to express their position, it is from the brand in the direction of attack to judge the opponent's identity

Secondly, it attacks, be the most changeful defensive way more. But, at the same time, can also through the game in the process of language expression, to confusethe opponent.

BANG rules Chinese version!

A number of games and game character,

1.1 the number of games:

With 4 - 7 is appropriate.

The number of games the sheriff deputy sheriff.

51121

61221

71231

The role of the game (1.2 according to the 7 edition):

Sheriff: 1 people, only to touch the sheriff's game player must present their identity to all game player. Victory conditions and deputy sheriff killed all the bandits andtraitors. The sheriff mistakenly killed deputy sheriff need to discard all the currenthand and equipment brand.

Deputy: 2 people, victory conditions with the sheriff killed all the bandits and the traitor.

Bandit: 3 people killed the sheriff, victory conditions. Killing any a gangsters game player can get a hand of 3 cards rewards.

Traitor: 1 people, 8 edition 2. Victory conditions to be the last survivor, namely thetraitor must will eliminate all the bandits, destroy the sheriff. When the 8 versionsurvived 2 renegade, need to draw the winner.

Two, brand foundation

2.1 start

Firstly, by each game player from the identity card a, pumped to the sheriff to othergame player of game player, and its identity cards face up on the table, other game player will identity card face down on the table.

Secondly, from the sheriff, counterclockwise each extracted character cards a(ability of each character are introduced in Chapter fourth), and the character cardsface up, and the sheriff started everyone to other game player read its character,and obtain second character card.

Then every game player will be the first character card in the second character cardon the back cover, the number of bullets consistent exposed bullet number and the first character card in the top right, representing the value of life. The sheriff than other game player more life value advantage. When a game player life value is lower than 1, then the game player.

2.2 cards, cards, card and discard.

The remaining cards are placed after mixing back upward. According to every human life value distribution corresponding number of cards to the game playerhand, namely 3 life value of the game player can only get 3 cards.

The sheriff as the first game player to enter the game, since in turn clockwise untilthe end of the game. Is divided into three stages in the course of the game:

Touch the card: in each game player action before, first touch took a hand of 2 cards. But if there are special card game player in front of the prison, to touch the card according to the fate, fate cards and action cards results.

The cards: after touch the cards, game player can be in the rules permit any cardcase. Game player used card form the discard pile.

To discard a card game player cards: when the end of the card game player, if the number of hands over the game player hit points, the game player must discard. In addition to this game player may not be active discard.

Three, distance, the hand and the equipment brand.

The 3.1 distance

Bang! In the game, game player and the game player has the basic concept ofdistance. The distance between adjacent game player is 1 by default. The distance between the two game player takes the minimum value, i.e. when a game playerand another game player from clockwise to counter clockwise 4, to 2, distance 2.When a game player out of the game player, distance is no longer affected.

3.2 common cards and special cards

Bang! The basis consists of two kinds of color card, special card yellow common cards and blue. In the lower left corner of each card poker symbol, for the fate ofpai.

Ordinary card: the effect immediately after use.

BANG! Game: basic attack card, can attack distance in any one game player is an attack, a BANG! Attack can make the other person to lose a bit of life value. Agame player in a card, can only be used once BANG!, another card is not affected by this restriction.

Dodge: when the game player is subjected to the other game player BANG!Attack, can discard one hand dodge survived the attack.

Duel: the use of the hand game player can be arbitrarily designated a game playerduels, dueling game player to be discarded by a Bang! The game player, and thento duel to discard one bang! , followed by analogy. Unable to continue to drop bang!The game player will lose a life value. It should be noted that the duel, formation damage belongs to use hand game player generated.

Beer: when the game player's current life value is less than the initial value of life,you can use a beer to restore hit points. Beer only in the current game playeraction or when the life value used when less than 1.

Sharon: add a little life points for each game player alive, but the card cannot be in the life value used when less than 1.

Machine gun fire: in addition to its own all the game player to launch BANG!Attack, can use the Dodge evade attack, or losing a little life. Has equipped thebeer barrel game player can now make a fate cards, if successful can dodge.

Indians of all: in addition to its own